Announced as a technical preview at the latest Google I/O 2019 event, Flutter 1.5 aims to make it possible to create native applications for multiple platforms, including new form-factor devices, the Desktop, and the Web.
The original aim of Flutter was enabling the creation of apps running on both iOS and Android from a single Dart codebase. While keeping up with development of new features for the two mobile platforms, the Flutter team is also targeting the creation of desktop apps for Mac, Windows, and Linux through desktop shells and for embedded, new form-factor devices such as the Google Home Hub.
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Our initial vision for Flutter on the web is not as a general purpose replacement for the document experiences that HTML is optimized for; instead we intend it as a great way to build highly interactive, graphically rich content, where the benefits of a sophisticated UI framework are keenly felt.
An example of what the Flutter team has in mind is provided by a demo app they developed in collaboration with the New York Times to allow reader to play crosswords and other puzzle games on a variety of devices.
You can find examples, documentation, and additional resources on Flutter website.